AI Insights · Timothy · April 2024
Top Down Games on iOS in Croatia Q1 2024
In Q1 2024, the top 5 top-down games on iOS in Croatia showcased varied performance in downloads, revenue, and active users. Discover how these games fared over the quarter.
In Q1 2024, the top 5 top-down games on iOS in Croatia exhibited diverse performance trends in terms of downloads, revenue, and active users. Below is a detailed breakdown of each game's performance.
Brawl Stars from Supercell saw a significant rise in weekly revenue, starting at around $10K in early January and peaking at $41.6K by the end of March. Weekly downloads for the game also showed a positive trend, increasing from 2.1K to 4.8K over the quarter. The game maintained a robust growth in weekly active users, climbing from 29.3K to 61.5K by the end of March.
Block Blast! by Hungry Studio had consistent weekly downloads, starting at 1.4K and fluctuating around this mark, peaking at 2.5K in early February. The game also maintained steady weekly active users, beginning at 6.7K and closing the quarter at 9.2K.
Ludo Club・Fun Dice Board Game from Moonfrog experienced a slight decline in weekly downloads, moving from 1.2K at the start of January to 0.7K by the end of March. Weekly revenue showed minor fluctuations, with a peak of around $0.6K in early February. The game’s weekly active users remained relatively stable, hovering around 11K throughout the quarter.
8 Ball Pool™ by Miniclip.com had a relatively stable performance in terms of weekly downloads, starting at 1.3K and ending at 0.7K. The game's weekly revenue saw minor variations, peaking at approximately $1.6K at the beginning of January. Weekly active users remained steady, fluctuating between 19.6K and 21.8K over the quarter.
MONOPOLY GO! from Scopely, Inc. demonstrated a fluctuating pattern in weekly revenue, starting at $2.3K and peaking at $3.8K in early January before settling at around $2K by the end of March. Weekly downloads showed a decreasing trend, from 1.8K at the start of the quarter to 0.7K by the end. The game’s weekly active users also saw a decline, beginning at 3.9K and ending at 2.6K.
These insights are sourced from Sensor Tower, providing a comprehensive view of the top-down games' performance on iOS in Croatia for Q1 2024. For more detailed insights and analysis, visit Sensor Tower.